On Friday 26 April 2019 I will defend my PhD thesis at the University of Luxembourg.Continue reading “Thesis abstract: Trading Zones of Digital History”
DH is clearly a meeting of different communities. To better understand DH therefore requires the investigation of this ‘meeting’. A concept that has gained in popularity to describe the meeting between different communities is trading zones, which I will elaborate in this post. Using this concept, differences and commonalities between meetings of DH collaborations can be investigated and mapped.Continue reading “Collaborations as Trading Zones”
In order to understand engagement in DH, one aspect to describe is the configurations of participating people. One approach would be to consider the interactions between different disciplines such as history and computer science. In this post, I will reflect on the concept of disciplines, and discuss alternative concepts of communities of practice and cultures.Continue reading “DH: between disciplines, communities, and cultures”
Digital humanities is commonly described as interdisciplinary. But what does it mean to be interdisciplinary, and is digital humanities truly interdisciplinary? In this blogpost, I’ll briefly discuss how “interdisciplinarity” can be understood, and how this applies to DH.Continue reading “Cross-disciplinarity in DH”
One of the defining characteristics of digital humanities is the emphasis on interdisciplinary collaboration.Klein, J. T. (2014). Interdisciplining Digital Humanities: Boundary Work in an Emerging Field (online). University of Michigan Press. https://doi.org/10.3998/dh.12869322.0001.001Spiro, L. (2012). “This Is Why We Fight”: Defining the Values of the Digital Humanities. In M. K. Gold (Ed.), Debates in Digital Humanities (online). University of Minnesota Press. http://dhdebates.gc.cuny.edu/debates/text/13 The different facets of digital humanities research, such as computer technology, data management, and humanistic inquiry, call for experts with different backgrounds to collaborate. But how to study or reflect on DH collaborations? In this post I introduce a blog series in which I will develop a vocabulary for collaborative DH.
|1.||↑||Klein, J. T. (2014). Interdisciplining Digital Humanities: Boundary Work in an Emerging Field (online). University of Michigan Press. https://doi.org/10.3998/dh.12869322.0001.001|
|2.||↑||Spiro, L. (2012). “This Is Why We Fight”: Defining the Values of the Digital Humanities. In M. K. Gold (Ed.), Debates in Digital Humanities (online). University of Minnesota Press. http://dhdebates.gc.cuny.edu/debates/text/13|
Digital history is not simply a matter of asking historians what they want from a digital tool, emailing the resulting user requirements to a software developer, and waiting for the perfect system to be implemented. Instead, digital history requires an ongoing negotiation of software design and alignment with scholarly practices by coordinating the practices of computational researchers and historians. This ongoing negotiation of practices constitutes what I call a ‘trading zone’:Galison, P. (1997). Image & logic: A material culture of microphysics. The University of Chicago Press. a local area within which practices and discourses are coordinated so that participants from different cultures can perform exchanges.
Update April 3rd 2018: The survey is now closed, thank you for your interest and participation.
|1.||↑||Galison, P. (1997). Image & logic: A material culture of microphysics. The University of Chicago Press.|
Next week I will be visiting Rome to join the Associazione per l’Informatica Umanistica e le Culture Digitali (AIUCD) conference which will be held from 26-28 January at Sapienza University. See the entire programme here. The topic of the conference is “Il telescopio inverso: big data e distant reading nelle discipline umanistiche”, and as a result Mark Hill and I have formed a panel on big data, distant reading, concept drift, and digital history. In this blogpost I’ll post the abstract of the panel, and my own abstract; if the full proceedings including the abstracts of the other panel members are online I’ll add it to the presentations page. We are excited to have brought together scholars working on concept detection, ambiguity, and methodology of history, so we hope we will get a very nice discussion going.
For my PhD research I will be using Galison’s concept of the “trading zone” to describe digital history projects where historians collaborate with people from other backgrounds. In his book, Image & Logic, Galison developed this concept to describe the development of the field of physics in the period of 1880s-1970s where physicists of the “image” tradition (taking photos to discover new elements) and physicists of the “logic” tradition (using statistics to discover new elements) ended up working together. What is of interest to me, besides his development of the “trading zone” concept, is that automatisation of work plays a key role in this development, and from the 1940s on the computer starts playing a prominent role, shaping the field of physics. What becomes apparent from reading this book is that the integration of the computer in physics was by no means a natural inclusion, but a process of debate and negotiation of what it meant to “do” physics and what kind of knowledge can be acquired using computers. In this blogpost I’ll briefly touch upon this debateSince Image & Logic is an 850 page book, I can in no way summarise this satisfactorily in a blogpost, but I will do my best., as described in Galison’s work, and consider parallels with the debates in digital humanities (dh). Assuming dh describes a transition to include computers in humanities workZaagsma, G. (2013). On Digital History. BMGN – Low Countries Historical Review, 128(4), 3. http://doi.org/10.18352/bmgn-lchr.9344, maybe we can describe this transition of physics as “digital physics“.Not to be confused with the field of physics that describes the universe in terms of information https://en.wikipedia.org/wiki/Digital_physics
|1.||↑||Since Image & Logic is an 850 page book, I can in no way summarise this satisfactorily in a blogpost, but I will do my best.|
|2.||↑||Zaagsma, G. (2013). On Digital History. BMGN – Low Countries Historical Review, 128(4), 3. http://doi.org/10.18352/bmgn-lchr.9344|
|3.||↑||Not to be confused with the field of physics that describes the universe in terms of information https://en.wikipedia.org/wiki/Digital_physics|
This week I’m at DHBenelux 2016, right here at the University of Luxembourg. I am part of the local organisation of the conference, and will give a tour of the DH Lab which launched its website www.dhlab.lu this week. Moreover, I will present my PhD research in a short paper, see below the abstract for my presentation. To learn more about DHBenelux, see my previous posts on DHBenelux 2016 submissions and DHBenelux submissions 2014-2016.
In the first week of June, my supervisor Andreas Fickers and I went to the US to visit several Digital Humanities centres, specifically ones working on Digital History, in Boston (MA), Lincoln (NE), and Fairfax (VA). Since the University of Luxembourg will get its own DH centre soon, we went with the goal of learning how others set up their centre, how DH is incorporated into the curriculum, and how collaboration takes place.
This blogpost is an attempt to summarise what we learned during our visit to the US. The structure I will follow is not chronologically, but by the title of John le Carré’s novel: Tinker (building and making), Tailor (specific versus generic tools), Soldier (collaborations of people), Spy (digital literacy regarding online tracking and other subjects). At the bottom of the blogpost is a numbered list of the people we met; I will refer to sources of information using these numbers.